The current year is 2702
Second Era, Two-Hundred and Twenty
(2E, 220)
Prior Era: Lasts from Year 0 to 1204
PE0 refers to the first year of recorded history, marked
by the crowning of Alesa'darios the First as king of elves.
Early History: ~3000-0
There exists little written account of history during this time, but recent artifacts have been unearthed that lead us to believe that the history of Alscium is much longer than any previously supposed, with many lost civilizations before the rise of the Einheldren. There is evidence that the dwarves founded most of their Great Holds in this time.
Prior Era: Lasts from 0-1204
PE 0 refers to the first year of recorded history, marked by the death of Alesa'darios the First, the first, and longest living, king of elves.
PE 0, the accurately recorded written history of Alscium appears in the form of the Einheldren tome "Children of Alesa'darios."
PE 56, the first nation-states of men begin to develop within cultural boundaries throughout Alscium.
PE 178, the islands of the greenskins are discovered for the first time by a dwarven adventuring company.
PE 245, the first signs of large-scale organized religion date to around this time with the Church of the Eli'sal's founding.
PE 336, the cities of Talaverne and Dalpern are founded along the northern coast of Alscium.
PE 504, beastmen are encountered in the Forbidden Forest for the first time, supposedly coming from even further to the North.
PE 679, gnomes begin the first of their inventions with the creation of a blasting agent similar to dynamite.
PE 789, dwarves, men, and elves have a series of small skirmishes as their racial borders are drawn more distinctly.
PE 943, dwarves supposedly encounter dragons and their kin in the mountains, fighting a three-hundred year war against them.
PE 1101, the first large-scale war erupts between an alliance of six human kingdoms in conflict with three dwarf clans.
There exists little written account of history during this time, but recent artifacts have been unearthed that lead us to believe that the history of Alscium is much longer than any previously supposed, with many lost civilizations before the rise of the Einheldren. There is evidence that the dwarves founded most of their Great Holds in this time.
Prior Era: Lasts from 0-1204
PE 0 refers to the first year of recorded history, marked by the death of Alesa'darios the First, the first, and longest living, king of elves.
PE 0, the accurately recorded written history of Alscium appears in the form of the Einheldren tome "Children of Alesa'darios."
PE 56, the first nation-states of men begin to develop within cultural boundaries throughout Alscium.
PE 178, the islands of the greenskins are discovered for the first time by a dwarven adventuring company.
PE 245, the first signs of large-scale organized religion date to around this time with the Church of the Eli'sal's founding.
PE 336, the cities of Talaverne and Dalpern are founded along the northern coast of Alscium.
PE 504, beastmen are encountered in the Forbidden Forest for the first time, supposedly coming from even further to the North.
PE 679, gnomes begin the first of their inventions with the creation of a blasting agent similar to dynamite.
PE 789, dwarves, men, and elves have a series of small skirmishes as their racial borders are drawn more distinctly.
PE 943, dwarves supposedly encounter dragons and their kin in the mountains, fighting a three-hundred year war against them.
PE 1101, the first large-scale war erupts between an alliance of six human kingdoms in conflict with three dwarf clans.
The First Era: Lasts from 1204 to 2481
Year 1205 is known as 1E 0.
1E 12, Maimar of Araedra sacks the dwarven city of Kharum-Daran, leaving it in ruin and ending the war between dwarves and men.
1E 27. the gnomes test their first forms of flight, failing often and resulting in hundreds of deaths.
1E 33, halflings make contact with the outside world for the first time in nearly a thousand years after coming from the Great Wood.
1E 43, dwarves record the first successful test of gnomepowder weaponry, though it is crude and kills the operators more often than the enemy.
1E 51, some wandering elves begin teaching the arts of magic to men, who have an affinity for using the craft in creative, yet unconventional, ways. They discover that some humans have an innate ability to cast magic, beginning the extant divide between sorcerers and wizards seen today.
1E 92. the Great Beren begins his career as a poet and playwright.
1E 135, the first of the Dwarven Under-Tunnels are completed, linking all three of the Great Halls with one network.
1E 201, the Great Human Wars begin, and will last for nearly two century, as different kings go to war with one another again and again.
1E 256, a horrible earthquake tears through Alscium, creating the great chasm that separates the Isle of the Dead from the mainland.
1E 278, the Sylheldren make their first contact with the outside world in nearly fifteen-hundred years, warning of the coming beastmen.
1E 279, beastmen invade civilized Alscium for the first time, fighting and marauding across the northern lands before being slaughtered by a combined human-elf alliance, a rare event in Alscium's history.
1E 467, the orcs launch an invasion of the South, only to be thrown back into the sea by the combined might of elvish land and sea power.
1E 715, the Triumverate is declared the official pantheon of the human realms by the One True Church.
1E 823, the Wars of Religion tear through Alscium, as humans embark on misguided crusades, only to be beaten back by the elves, one of their major justifications for later aggression...
1E 940, gnomish tinkerers create the first steam-powered item; a clock.
1E 1102, the Under-Tunnel Wars between the Dreiheldren and the Dwarves begin, an omen for what is to come...
1E 1277, The unified elven nation known as the Einheldren Dominion begins to expand across Alscium in a lightning-war of conquest.
1E 27. the gnomes test their first forms of flight, failing often and resulting in hundreds of deaths.
1E 33, halflings make contact with the outside world for the first time in nearly a thousand years after coming from the Great Wood.
1E 43, dwarves record the first successful test of gnomepowder weaponry, though it is crude and kills the operators more often than the enemy.
1E 51, some wandering elves begin teaching the arts of magic to men, who have an affinity for using the craft in creative, yet unconventional, ways. They discover that some humans have an innate ability to cast magic, beginning the extant divide between sorcerers and wizards seen today.
1E 92. the Great Beren begins his career as a poet and playwright.
1E 135, the first of the Dwarven Under-Tunnels are completed, linking all three of the Great Halls with one network.
1E 201, the Great Human Wars begin, and will last for nearly two century, as different kings go to war with one another again and again.
1E 256, a horrible earthquake tears through Alscium, creating the great chasm that separates the Isle of the Dead from the mainland.
1E 278, the Sylheldren make their first contact with the outside world in nearly fifteen-hundred years, warning of the coming beastmen.
1E 279, beastmen invade civilized Alscium for the first time, fighting and marauding across the northern lands before being slaughtered by a combined human-elf alliance, a rare event in Alscium's history.
1E 467, the orcs launch an invasion of the South, only to be thrown back into the sea by the combined might of elvish land and sea power.
1E 715, the Triumverate is declared the official pantheon of the human realms by the One True Church.
1E 823, the Wars of Religion tear through Alscium, as humans embark on misguided crusades, only to be beaten back by the elves, one of their major justifications for later aggression...
1E 940, gnomish tinkerers create the first steam-powered item; a clock.
1E 1102, the Under-Tunnel Wars between the Dreiheldren and the Dwarves begin, an omen for what is to come...
1E 1277, The unified elven nation known as the Einheldren Dominion begins to expand across Alscium in a lightning-war of conquest.
The Second Era: Lasts from 2481 to the Present Day
Year 2482 is known as 2E 0.
2E 0, Einheldren King Tyrion Teclis is slain by the king of the dragons in single combat, as he is separated from the rest of the army by a landslide caused by the monster.
2E 16, the Elves begin their campaign against the dwarves.
2E 78, Halflings are easily dominated in battle, becoming cooks in most Einheldren cities, and forging a massive resistance.
2E 85, Gnomish defeat sends them under control of Einheldren.
2E 103, Men begin to skirmish with elves on their borders.
2E 105, Full-fledge war between the men and the elves begins.
2E 116, Final battle between men and elves at the city of Talaverne, human defeat sends them into captivity.
2E 121, Men attempt to rebel in the city of Lertone, hundreds are put to death.
2E 135, An Einheldrin expeditionary force heads south, but never returns.
2E 137, The White Plague sweeps through Einheldren lands, ravaging the poor in health, mainly those of the lesser races. Named after the horrific side-effect of turning their victims in shrunken, tight-skinned corpses.
2E 145, A second rebellion by men leads to the breaking away of the Free Peoples in Melserne that would become the ‘Savages of the Northern Lands’ in Einheldren views.
2E 158, Rumors of dragons in the mountains are confirmed as Fort Serelanne is ravaged by a monstrous wyrm. The Wars of the Dragons begin.
2E 163, The Wars of the Dragons end as the last, or suspected last, of the mountain wyrms is slain.
2E 169, Peace, for a time, settles over Alscium.
2E 162, Large-scale war between the Einheldren and orcish invaders breaks out for the first time, mostly along the borders of the Smaragdine.
2E 165, The Northland Rebellion begins, fueled by men desiring independence from the Einheldrin.
2E 171, The Einheldrin combine their magical abilities with the ballista, siege weapons are revolutionized. The Northland Rebelion is, for all purposes, quashed, sending the men scurrying in all directions, many to the Island of Dinarvik. The orcish threat makes its head known for the first time.
2E 173, Great Bridge of Serdanne is created, linking the left and right parts of the city, negating the need for boats to cross the Verdane river.
2E 176, Final battle between the elves and the dwarves, dwarvish defeat brings them under control of Einheldren.
2E 177, The Northland Rebellion rears its head again, this time calling themselves the Northland Vanguard, but the Einheldren pay no attention to them, as they are deemed not to be a threat.
2E 178, Heroic victory by the Einheldren at the Battle of the Green Fields, sending the Northlanders on the retreat.
2E 179, The Northland Vanguard gains the attention of the Einheldren as they claim their northern lands with the help of the Dwarves of the Keres mountains, one of the last free clans.
2E 180, The Northland Vanguard is vanquished at the Battle of Gladden Hills, but they deal a great blow to the Einheldren by slaying the great general Arthamir Dawnstrider. The general Galadir Al’halandil takes his place.
2E 201, The orcish barbarians make an attack for the second time, coming through the pass of Estmark.
2E 203, Galadir Al’halandil leads a massive campaign against the orcish invaders, beating them back to their dread islands.
2E 205, The Scarlet Vanguard, made up of the remnant members of the Northland Vanguard that fled into the Under-Tunnels and began recruiting, begins its rebellion from the west, rallying thousands of freedom fighters out of the dwarf tunnels before freeing the city of Feridone.
2E 207, The Battle of the Sundering, the Vanguard takes the city of Doltromme, and Dolric Milner assumes command as Grand General.
2E 209, Telanole is liberated by the Vanguard.
2E 211, Olvarak is liberated by the Vanguard.
2E 213, Beronhollow is liberated by the Vanguard.
2E 220, The modern day...
2E 16, the Elves begin their campaign against the dwarves.
2E 78, Halflings are easily dominated in battle, becoming cooks in most Einheldren cities, and forging a massive resistance.
2E 85, Gnomish defeat sends them under control of Einheldren.
2E 103, Men begin to skirmish with elves on their borders.
2E 105, Full-fledge war between the men and the elves begins.
2E 116, Final battle between men and elves at the city of Talaverne, human defeat sends them into captivity.
2E 121, Men attempt to rebel in the city of Lertone, hundreds are put to death.
2E 135, An Einheldrin expeditionary force heads south, but never returns.
2E 137, The White Plague sweeps through Einheldren lands, ravaging the poor in health, mainly those of the lesser races. Named after the horrific side-effect of turning their victims in shrunken, tight-skinned corpses.
2E 145, A second rebellion by men leads to the breaking away of the Free Peoples in Melserne that would become the ‘Savages of the Northern Lands’ in Einheldren views.
2E 158, Rumors of dragons in the mountains are confirmed as Fort Serelanne is ravaged by a monstrous wyrm. The Wars of the Dragons begin.
2E 163, The Wars of the Dragons end as the last, or suspected last, of the mountain wyrms is slain.
2E 169, Peace, for a time, settles over Alscium.
2E 162, Large-scale war between the Einheldren and orcish invaders breaks out for the first time, mostly along the borders of the Smaragdine.
2E 165, The Northland Rebellion begins, fueled by men desiring independence from the Einheldrin.
2E 171, The Einheldrin combine their magical abilities with the ballista, siege weapons are revolutionized. The Northland Rebelion is, for all purposes, quashed, sending the men scurrying in all directions, many to the Island of Dinarvik. The orcish threat makes its head known for the first time.
2E 173, Great Bridge of Serdanne is created, linking the left and right parts of the city, negating the need for boats to cross the Verdane river.
2E 176, Final battle between the elves and the dwarves, dwarvish defeat brings them under control of Einheldren.
2E 177, The Northland Rebellion rears its head again, this time calling themselves the Northland Vanguard, but the Einheldren pay no attention to them, as they are deemed not to be a threat.
2E 178, Heroic victory by the Einheldren at the Battle of the Green Fields, sending the Northlanders on the retreat.
2E 179, The Northland Vanguard gains the attention of the Einheldren as they claim their northern lands with the help of the Dwarves of the Keres mountains, one of the last free clans.
2E 180, The Northland Vanguard is vanquished at the Battle of Gladden Hills, but they deal a great blow to the Einheldren by slaying the great general Arthamir Dawnstrider. The general Galadir Al’halandil takes his place.
2E 201, The orcish barbarians make an attack for the second time, coming through the pass of Estmark.
2E 203, Galadir Al’halandil leads a massive campaign against the orcish invaders, beating them back to their dread islands.
2E 205, The Scarlet Vanguard, made up of the remnant members of the Northland Vanguard that fled into the Under-Tunnels and began recruiting, begins its rebellion from the west, rallying thousands of freedom fighters out of the dwarf tunnels before freeing the city of Feridone.
2E 207, The Battle of the Sundering, the Vanguard takes the city of Doltromme, and Dolric Milner assumes command as Grand General.
2E 209, Telanole is liberated by the Vanguard.
2E 211, Olvarak is liberated by the Vanguard.
2E 213, Beronhollow is liberated by the Vanguard.
2E 220, The modern day...